↑
Chicken Scratch Screens on dynamic ipads

Chicken Scratch is a web game invented for my senior capstone project aimed at answering the question, "How can a website create a fun, educational environment for learning art that keeps children of all ages engaged and returning for continued learning?" The interface solves this by using basic shapes and tracing to teach children how to break down complex objects when learning to draw in a gamified manner.

Chicken Scratch / Web Game Design

Award of Excellence, 2026 UCDA Design Awards →

Adobe Illustrator, Adobe After Effects, Figma, HTML, CSS, JavaScript


UI/UX Designer, Animator, Developer

Families exploring the museum's newly expanded galleries

the challenge

Due to the economic restraints of the last few years, my hometown and surrounding school districts cut funding to art programs. My goal was to create an alternative learning environment for art that could be used independently of or alongside a school curriculum. Through interviews and surveys of kids, parents, and current art majors, I learned that most children learn how to draw by tracing. Using HTML, CSS, JavaScript, and lots of user testing, Chicken Scratch was brought to life.

the approach

Hand-marked floor plan of the museum's expanded galleries showing visitor traffic patterns

Defining the concept

I sketched out the basic interface flow, figuring out device limitations, general layouts, and shapes that could be coded into the interface.

Low-fidelity wireframe sketches of the kiosk's question-first touchscreen interface

Rapid wireframing & testing

Low-fidelity wireframes tested different layouts, tools, and animations between different screens. My peers user tested which layouts were best for tablet and desktop holds, which tools were necessary options, and which active and unselected designs communicated best.

Final high-fidelity visual design of the kiosk in the museum's brand colors

Adding animation

My competitive research showed that microanimations were an effective tactic in user retention. I added character narrators to each drawing lesson that would respond to the user and move when clicked. Each animation was built on two or three frames of animation and followed a path of jumping, swimming, or running in the final animation.

Chicken Scratch icon and logo

the result

The final site was responsive across desktop and mobile viewpoints and responded to fingers, apple pens, and mouse taps. The simple interface and limited tools excited kids without overwhelming and confusing them. The colored dots gave in-time user feedback for accuracy, and the "magic clean up button" excited users and showed them that anyone can draw.

Quote in Brand Type reading Gotham and Barlow Condensed Type Specimens
Graphic showing how adults, wheelchair users, and children are all able to reach kiosk navigation Graphic showing how adults, wheelchair users, and children are all able to reach kiosk navigation

Every design decision should be intentional.

The typography, characters, and backgrounds are all based on the same simple shapes to create consistency throughout the site.

Capstone Exhibition Podium Mother and daughter in front of kiosk